An Update from The Game Band (5/12/23)

The Game Band
2 min readMay 12, 2023

Note: this is a copy of the full text of an update from Blaseball.com. You can see the full history of updates in the Messages tab.

In this update we’re including a breakdown of some of our current priorities, and every 3 weeks we will be updating it with new focus, completed projects, and interesting tidbits. Patch notes will continue weekly on the site.

Here are the new additions to what is coming when we relaunch! This is not exhaustive. The theme of this update is making the rest of this Era easier to run systemically. Building tools, building mechanics that don’t require bespoke creations, and revamping how we build Seasons all lead us towards one thing: more Blaseball, less time away.

Content Progress

Straightforward enough — we’re building Seasons and their content in entirety long before they go live. In past Eras, we were working with only about a week of lead time.

  • Locking in story beats
  • Building out mechanics, new Weathers, [SPOILER], and [SPOILER]
  • Testing all of it!

New Mechanics

We are building significantly new mechanics this Era that fold into the Blaseball that Fans are familiar with!

  • Our goal with these is to make the core game loop (Watch, Bet, Vote) feel more complete & exciting and emphasize the beloved parts of the game: ominous, exciting decisions made by fans, with absolutely zero consequences of course. It’ll be fine!
  • Lots of research, testing, and revising for the best feel

Pitcher Weather

In the last update, we noted Pitchers can now be impacted by Weather. This was not a simple feat, and required a lot of essential reworking of the Sim.

  • Update every Weather
  • Update how the Schedule calculates odds & payouts and reacts to Pitcher changes
  • Update how Rotations work to respond to Pitcher changes

Internal Tools

Our goal to run Blaseball more seamlessly means giving our engineers freedom to focus on what’s next and what needs to be fixed, as opposed to manual tasks like updating an Election.

  • Created an Election Builder: Can schedule, set type, and visually build an Election for the live game without Engineering lift
  • Created Blessing Builder: Can add Blessings to scheduled Elections also without Engineering
  • Exploring QA tools for more in-depth testing of Mods, Weathers, and Player interactions within the Sim

Want to know more? Submit a question for the team to answer in regular updates alongside our Patch Notes and future communication. Ask away!

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The Game Band

Making games that reflect the world we live in. Our first title Where Cards Fall is available now. Now we work on absurdist baseball simulation, Blaseball.